package se.lnu.axez.shaders;

import se.lnu.axez.R;
import android.content.res.Resources;

public final class SimpleTextureFragmentShader extends ResourceFragmentShader {

	public SimpleTextureFragmentShader(Resources resources) {
		super(resources);
	}
	
	@Override
	protected int getResourceID() {
		return R.raw.fs_simple_texture;
	}
}
